Sunday, February 24, 2013

In Defense of Literature - Reddit gold

"The universe is huge. Time is impossibly vast. Trillions of creatures crawl and swim and fly through our planet. Billions of people live, billions came before us, and billions will come after. We cannot count, cannot even properly imagine, the number of perspectives and variety of experiences offered by existence.
We sip all of this richness through the very narrowest of straws: one lifetime, one consciousness, one perspective, one set of experiences. Of all the universe has, has had, and will have to offer, we can know only the tiniest fraction. We are alone and minuscule and our lives are over in a blink.
All of this strikes me as terribly sad, and if I believed Someone were in charge, I could muster an argument that our awareness of vastness makes our tininess unfair.
But here's the thing. Literature lets us experience life through a second consciousness. For a time we share the perspective and experience of the author and his imagination. Our experience of the universe is broadened, multiplied.
Without literature, we are all limited to our own lives. With it, we can know something of what it is to be other people, to walk in their shoes, to see the world their way.
Literature needs no further defense than this, I would say. It is our species's most advanced and successful technology for cheating dismal fate out of the abstract aloneness it would otherwise impose on us." -OnlyFoolin

White House directs open access for government research -Reuters

Excerpt:
"We wanted to strike the balance between the extraordinary public benefit of increasing public access to the results of federally-funded scientific research and the need to ensure that the valuable contributions that the scientific publishing industry provides are not lost," he said.

Federal agencies are permitted a 12-month embargo time before offering access and can petition for a longer lag.

"We are working on the cutting edge of the science. I want to read a new paper NOW, not in 1 year," Vittorio Saggiomo, a chemist at the University of Groningen in the Netherlands, wrote in an online chat about the announcement.

Full article

Thursday, February 21, 2013

2.21 Notes --- SEMESTER HALFWAY POINT

Read Lessig, Free Culture 7-47

Write a blog entry responding to Lessig in some way. If you choose the stock option, your blog entry can either link to some sort of multi-modal digital text (art, video, audio, multimedia) that remixes or pirates prior work in an interesting way (if you want to show off some of your DTC design chops, this is your chance), or else link to some text that you would argue is too derivative of the work of others in a way that merits discussion. (For the second option, choose something that's open to debate rather than something that's simple, obvious plagiarism: in other words, Shakespeare ripping off Chaucer is more interesting to talk about than Kaavya Viswanathan, Blair Hornstine, or Jayson Blair.) Use quotations from the Lessig reading to help you talk about why you think it's interesting, cool, or problematic.


"The act of reflection, metacognition -- promotes knowledge transfer. If you want knowledge to stick to continue working with those concepts, you must think about thinking." ~Edwards

"The machine is us/ing us" The video is dated now (6 years) 

Server farms? Crawlers/spiders? archive sites... archive.org, they start in 1996 current form of the internet began, Web 2.0

Part 2 of the semester will go over OWNING INFORMATION
So stoked for this.
Edwards is the chair of a caucus on intellectual property? Go to office hours!!

*cryptomnesia

By 9 pm tonight: mid semester reflecting:
Write, either on paper or on your computer, a reflection on your progress so far in the course; you'll email this to me NLT 9 pm tonight, and I'll use it to help me assess your midterm projects. Your reflection should answer the following questions:
  • Assume that your midterm project is an instance of some of the best work you've done. Describe to me what you think are its best features.
  • Assume that your midterm project requires some revision. Describe to me what I could have done or taught to help you improve the quality of your project.
  • Predict what grade you think I will assign to the project, and why.
  • Agree or disagree with the grade you think I will assign to the project, and give reasons based on the wording of the assignment and the course concepts described in the syllabus.
  • Look over the syllabus and identify the readings and concepts you are most interested in investigating, and why.

Delagrange "When Revision is Redesign"

She goes through her process to revise and publish Wunderkammer.

"This webtext for Inventio describes my response to Kairos' invitation for "re-envisioning," which I took as a provocation, a challenge to literally re-see and reimagine the visual and conceptual design of my argument"

argue by example for publishing scholarship about new media in new media. Are butterflies arranged by species? by size? by color? by geographical habitat? by medicinal property? Each arrangement is part of a different worldview, as is the presence or absence of butterflies in the first place.

My goal (with Wunderkammer), then, was to enact my argument—that the (visual) canon of arrangement, as represented in the Wunderkammer and further demonstrated in the assemblages of Joseph Cornell, is a heuristic for invention and discovery—by combining the visual effect of theWunderkammer as a physical space with the embodied experiences of designing (for me) and exploring (for the viewer).

"My revision/redesign started with the premise that the design experience must contain elements of building a Wunderkammer, and the viewer experience must contain elements of exploring one" ---- This reminds me of my process for the midterm. Lay out all my quotes, pick the best, assign images and colors, and then write the prose to string them all together.

trope: A figurative or metaphorical use of a word or expression

Limitations of using Adobe Flash: need the program, the know-how, the time to learn it, the Internet speed, the memory space, the compatible device and browser to view

best multimedia digital scholarship: Anne Wysocki's (2002) "Bookling Monument," Adrian Miles et al.'s (2003) "Violence of Text,"or Anna Munster's (2001) Wundernet

Importance of motion: "Cognitive research supports the assertion that the brain is less computational than combinatorial, working through homology and affinity in a search for similarities (Stafford, 2001, pp. 47-48, 139-142). It makes sense, then, that new knowledge can be generated by the discovery of meaning in unexpected juxtapositions, and that those juxtapositions will be stimulated by wandering and wondering through a richly furnished imaginative space."

Horse running/arrow and flower bloom and die/circle: "I designed the animation to explore time as a metaphor, and to visualize the conceptual difference between time as an arrow, forever streaming out behind us, and time as a circle, repeating cycles of birth, death, and renewal. But by explaining, I undercut my argument that visual arrangement, juxtaposition, classification, and even serendipity are in themselves generative, epistemologically rich and powerful. And by explaining, I also inhibit the opportunity for new, different, and equally productive interpretations of the images to emerge."
THIS -- let them come up with their own interpretation. do not tell people how to think.

"(Larry Leifer) argued that a key to innovative thinking and problem-solving is maintaining ambiguity for as long as possible. Designers must preserve ambiguity so as not to exclude avenues of thought or experiment that might later prove productive. Learners too must preserve ambiguity, as premature certainty shuts down the process of inquiry and exploration that often leads to more sophisticated, more interesting, more generative knowledge."

"Compositionists too have long believed that the act of writing is a mode of learning; it is the putting down of words on a surface that generates thought."

"First, I wanted to publish on the technological bleeding edge so that the article would be readable by browsers for the longest possible time."

"Techné is a making, and involves knowledge in the hand and knowledge in the head. Knowledge in the hand comes from practice and experience, knowledge in the head from reflection on causes and effects."

Tuesday, February 19, 2013

Midterm – DTC 356 Spring 2013

I thought it best to create a new blog for this project, as it is broken into a few parts. They are all in order, and flow from one to the next.

Delagrange "Wunderkammer" notes (messy)

Read Susan H. Delagrange, "Wunderkammer, Cornell, and the Visual Canon of Arrangement." Give yourself time to work your way through it: it's a complicated text, and the midterm will ask you to do something similar to the ideas Delagrange discusses. Take notes, and make sure to write down and look up any unfamiliar terms. (What isKairos? Episteme?)


Excerpts (no analysis)(Sorry they're messy)

Productive arts, or techné (Aristotle included medicine, architecture, and rhetoric as examples), occupy a middle ground between theory and practice, one that incorporates both abstract and applied knowledge. Rhetoric as techné has four implications: first, it is heuristic, a process of making, and thinking, and re-making, through which meaning and knowledge are made; second, it is situated, specific to the embodied and material conditions of a particular time and place; third, it is mobile and strategic, adaptable to changing circumstances and new challenges; and fourth, it is ethical, founded in specific beliefs and values (which may or may not be those of the community at large).



dInteractive digital media open up new opportunities to “perform” our pedagogy as a productive, rhetorically rich art, and to compose texts and make meaning that are not possible in traditional print.   

We can engage with these artifacts and the social technologies in which they are embedded through the practice of what we might call "critical wonder": a process through which digital media designers can thoughtfully and imaginatively arrange evidence and articulate links in a critical practice of embodied discovery.

Visual Analogy" expands the concept of arrangement as heuristic (involving or serving as an aid to learning, discovery, or problem-solving by experimental and especially trial-and-error methods), because analogy is a trope that lends itself particularly well to the discovery of unexpected affinities in the juxtaposition of seemingly disparate objects (and ideas). 


In "Wunderkammer," I argue that these 16th-century cabinets of wonder are models of visual provocation in which objects were manipulated and arranged in order to discover new meanings in their relationships. "Visual Analogy" expands the concept of arrangement as heuristic, because analogy is a trope that lends itself particularly well to the discovery of unexpected affinities in the juxtaposition of seemingly disparate objects (and ideas). "Joseph Cornell" explores the mobile assem-blages of 20th-century artist and bricoleur Joseph Cornell, whose refined use of repetition and small variation predicts the epistemic possibilities of 21st-century interactive digital media.

Wunderkammer:

"Until the end of the 18th century, wonder was defined as "a form of learning—an inter-mediate, highly particular state akin to a sort of suspension of the mind between ignorance and enlightenment that marks the end of unknowing and the beginning of knowing" (Lugli, 1986, p. 123)" Collections of objects, random, big and small -- art, to inspire wonder ..... "In fact, scale is one of the characteristics by which wonder is measured. Gigantic objects like skeletons of wooly mammoths and miniature accom-plishments like portraits of Napoleon painted on grains of rice are equally evocative of wonder... While associative interpretations of natural and man-made wonders led to significant intellectual projects like Linnaeus’s classification system, the scientific apparati housed in Wunder-kammern served not only as fascinations in themselves, but also as the means to examine and explore other objects... Magnifiers, spectacles, telescopes, and microscopes made previously imperceptible detail visible to the naked eye." Visual synecdoche (a figure of speech in which a term for a part of something is used to refer to the whole of something, or vice-versa... like saying the Internet but meaning the World Wide Web) ... "Like the scientifica in Wunderkammern, digital media are "practical inventions" that we may use to multiply, magnify, mirror and otherwise manipulate images and collections of images..... accidental reflection or refraction:" we might see ourselves in the reflection of parts of a Wunderkammern, which changes our perception of the piece/pieces.... "many people find Freud’s references to dreams and slips of the tongue to be fruitful objects-to-think-with about how the mind works, despite the fact that Freud himself considered them relatively unimportant. The Wunderkammer is an object-to-think-with that constructs an uncanny bridge between the mental and physical"... Interactive digital media-as-Wunderkammmer provide new objects-to-think-with about our slippery, provisional, fragmentary understanding of the world, a framework for exploration and discovery of how its seemingly disparate and disconnected pieces can be joined and made sensible, and thereby help us learn how to act. while we may be attuned to thinking of association and analogy in verbal terms, they are also deeply and fundamentally visual.


Visual Analogies:

The making of knowledge through arrange-ment and visual analogy in a Wunderkammer
is a process of analogical manipulation that is deeply rhetorical. Each arrangement of objects creates new taxonomies (defining groups of biological organisms on the basis of shared characteristics and giving names to those groups). It focuses on affinity rather than on difference, it is more likely to produce rhetorical effects that are collaborative and communal. if two things are similar in some ways, then it is likely that they will be similar in others, an insight that is critical to the formation of community. The role of visual juxtaposition and manipulation is to provide an opportunity for the discovery of affinities, but chance, of course, favors the prepared; we must be looking in order to see. Antistasis (From the Greek, "opposition". "In the stories we tell ourselves, we tell ourselves." Catachresis: juxtaposing things together that are not alike, then with the "aha!" moment that reveals their similarities.  associative habits of mind that can be equally well employed in the construction and manipulation of digital media designed as technologies of wonder and discovery. Computers, software, and the social technologies in which they are embedded are contemporary devices of wonder. One of the enduring critiques of the use of images in academic discourse is that images are inherently manipulative. It seems to be the particularity of bodies of evidence that raises fears about affective and emotional argument. -- anything not logocentric seems "cunning and inappropriate" -- 


Joseph Cornell: 

(1903-1972), the American assembly and collage artist. relying on the serendipitous discovery of artifacts he associated with his particular obsessions for maps, romantic opera, owls, the Medicis, and more. While his themes may have seemed eccentric, the creative juxtaposition of objects within each box “signals a careful rhetor who researches his subject, composes with specific communicative intentions, and endows his text with a discernable coherence” ...(in his pieces,) provide multiple perspectives while never revealing all, insisting that the viewer both accept the ambiguity and continue striving to construct meaning in the gaps. Like many artists, he worked in series, producing variations on the themes of soap bubble toys, Medici Slot Machines, and celestial navigation, a model for us of the visual tropes of repetition and small variation, and the reason we should seek mobility in multimediated spaces. “Cornell’s interpretation of found objects was distinctive because it also encompassed information—fact upon fact upon fact—that he accumulated about people, events, places, and phenomena” (Hartigan). Pieces were meant to be picked up and handled... This shifts the obligation to learn by doing to the viewer, whose responsibility it becomes to make sense of each object and text. 

Thursday, February 14, 2013

Midterm Review

 Susan H. Delagrange, "Wunderkammer, Cornell, and the Visual Canon of Arrangement."

Epistemology: study of knowledge, theory of
Techné: middle ground between theory and practice. Making to know, productive arts. Rhetoric is a techné.
Rhetorical Canon: there are 5... invention, memory, style, delivery and arrangement. A was her focus in this piece -- organization (e.g. the 5 paragraph essay as a canon of arrangement). The web juxtaposes things in a way to make you think more about them
Wunderkammer: wonder-cabinet. Collections of man-made, found objects. Joseph Cornell made his own, they usually have a theme. Visual canon or arrangement. Wonder is a type of learning: "an inter-mediate, highly particular state akin to a sort of suspension of the mind between ignorance and enlightenment that marks the end of unknowing and the beginning of knowing

Praxis: practice/doing, as opposed to theory, but with theory in mind (e.g. effective web design... you learn through trial and error, observation what works and doesn't – so when you go to make your own, you keep these things in mind)


MIDTERM PROMPT: Delagrange argues that "[p]roductive arts, or techné. . . occupy a middle ground between theory and practice, one that incorporates both abstract and applied knowledge," and notes that rhetoric can be considered as techné.

Argument is rhetoric. Produce a multi-modal argument about the evolving ways we produce, distribute, use, and/or reproduce information. It should reflect the four implications Delagrange assigns to what Delagrange calls "rhetoric as techné."



4 implications: 
1. heuristics (process of making, remaking, iterative process)
2. situated specific to the embodied and material conditions of a perticular time and place
3. mobile and strategic, adaptable to changing circumstances
4. ethical, founded in specific beliefs and values which may or may not be that of the community


***Ask Nathan to narrate? :)